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The current stable version is v0.9 (April 2006)
This site is devoted to the Java 3D code repository that we run. Within this
code we keep a collection of useful utilities for almost any sort of Java 3D
application. We encourage you to take and use this code, and especially to
tweak and contribute to it to make it useful for more Java and Java 3D
programmers. In fact, while this code is Java 3D specific, very little work
needs to be done to use it with any other 3D graphics API, such as OpenGL.
To get started, you may want to
download the code or go ahead and
read a little bit about what it does.
To check on what bugs are currently registered or to add a new bug, please
visit the Bugzilla area.
If you are interested in lower-level 3D graphics work, check out the
Aviatrix3D project -
a Java-based OpenGL Scene graph API that is maintained as part of the j3d.org
site.
Recent Additions
None current.
Work in Progress
- 3D Graph layout algorithms (eg 3D Hyperbolic trees)
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