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Packages that use HAnimObject | |
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org.j3d.geom.hanim | Generalised classes describing humanioid figures that are compliant with the H-Anim 1.1 specification. |
Uses of HAnimObject in org.j3d.geom.hanim |
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Subclasses of HAnimObject in org.j3d.geom.hanim | |
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class |
HAnimDisplacer
Representation of a H-Anim Displacer object. |
class |
HAnimHumanoid
Common base representation of a H-Anim Humanoid object. |
class |
HAnimJoint
Representation of a H-Anim Joint object. |
class |
HAnimSegment
Representation of a H-Anim Segment object. |
class |
HAnimSite
Representation of a H-Anim Site object. |
Fields in org.j3d.geom.hanim declared as HAnimObject | |
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protected HAnimObject[] |
HAnimJoint.children
The current collection of children nodes registered to this object. |
protected HAnimObject[] |
HAnimHumanoid.skeleton
The current collection of the root joint and any attached sites. |
Methods in org.j3d.geom.hanim with parameters of type HAnimObject | |
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void |
HAnimJoint.addChild(HAnimObject kid)
Add a child node to the existing collection. |
void |
HAnimObjectParent.childUpdateRequired(HAnimObject child)
Notification that the child has changed and will need to recalculate it's vertex positions. |
void |
HAnimJoint.childUpdateRequired(HAnimObject child)
Notification that the child has changed and will need to recalculate it's vertex positions. |
void |
HAnimHumanoid.childUpdateRequired(HAnimObject child)
Notification that the child has changed and will need to recalculate it's vertex positions. |
void |
HAnimJoint.getChildren(HAnimObject[] vals)
Get the current collection of children. |
void |
HAnimHumanoid.getSegments(HAnimObject[] vals)
Get the current collection of segments. |
void |
HAnimHumanoid.getSites(HAnimObject[] vals)
Get the current collection of sites. |
void |
HAnimHumanoid.getSkeleton(HAnimObject[] vals)
Get the current collection of skeleton. |
void |
HAnimJoint.removeChild(HAnimObject kid)
Remove a child node from the existing collection. |
void |
HAnimJoint.setChildren(HAnimObject[] kids,
int numValid)
Replace the existing children with the new set of children. |
void |
HAnimHumanoid.setSkeleton(HAnimObject[] kids,
int numValid)
Replace the existing skeleton with the new set of skeleton. |
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