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java.lang.Object org.j3d.geom.triangulation.Triangulator
public class Triangulator
Triangulator is a utility for turning arbitrary polygons into triangles so they can be rendered by Java 3D. Polygons can be concave, nonplanar, and can contain holes.
GeometryInfo
Constructor Summary | |
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Triangulator()
Creates a new instance of the Triangulator. |
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Triangulator(int earOrder)
Creates a new instance of a Triangulator. |
Method Summary | |
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void |
triangulate(GeometryInfo gi)
This routine converts the GeometryInfo object from primitive type POLYGON_ARRAY to primitive type TRIANGLE_ARRAY using polygon decomposition techniques. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Triangulator()
public Triangulator(int earOrder)
Method Detail |
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public void triangulate(GeometryInfo gi)
Example of usage: Triangulator tr = new Triangulator(); tr.triangulate(ginfo); // ginfo contains the geometry. shape.setGeometry(ginfo.getGeometryArray()); // shape is a Shape3D.
gi
- Geometry to be triangulated
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