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j3d.org Code | |||||||||
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Packages that use ViewFrustum | |
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org.j3d.terrain | Generalised utility classes for all terrain culling algorithms. |
org.j3d.terrain.roam | ROAM terrain rendering implementation. |
Uses of ViewFrustum in org.j3d.terrain |
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Fields in org.j3d.terrain declared as ViewFrustum | |
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protected ViewFrustum |
Landscape.landscapeView
The current viewing frustum that is seeing the landscape |
Constructors in org.j3d.terrain with parameters of type ViewFrustum | |
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Landscape(ViewFrustum view,
TerrainData data)
Create a new Landscape with the set view and data. |
Uses of ViewFrustum in org.j3d.terrain.roam |
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Fields in org.j3d.terrain.roam declared as ViewFrustum | |
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protected ViewFrustum |
ROAMPatch.viewFrustum
The view frustum used for this terrain |
Constructors in org.j3d.terrain.roam with parameters of type ViewFrustum | |
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ROAMPatch(TerrainData terrain,
int patchSize,
ViewFrustum frustum,
int patchX,
int patchY)
Create a new patch based on the terrain and appearance information. |
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ROAMSplitMergeLandscape(ViewFrustum view,
TerrainData data)
Creates new Landscape based on the view information and the terrain data. |
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ROAMSplitMergeLandscape(ViewFrustum view,
TerrainData data,
int patchSize)
Creates new Landscape based on the view information and static terrain data, with a controlable patch size. |
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