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java.lang.Objectorg.j3d.util.interpolator.Interpolator
org.j3d.util.interpolator.RotationInterpolator
public class RotationInterpolator
An interpolator that works with positional coordinates.
Two different interpolation schemes are provided - a simple linear system and quaternion based. The interpolator may take arbitrarily spaced keyframes and compute correct values.
The simple interpolation routine is just a linear interpolation between each component of each of the points.
For quaternion based interpolation, the code uses the algorithm presented by Graphics Gems III, Page 96.
| Field Summary | |
|---|---|
static int |
QUATERNION
Flag to nominate that the interpolation routine should be quaternions |
| Fields inherited from class org.j3d.util.interpolator.Interpolator |
|---|
allocatedSize, ARRAY_INCREMENT, currentSize, DEFAULT_SIZE, interpolationType, keys, LINEAR, STEP |
| Constructor Summary | |
|---|---|
RotationInterpolator()
Create a new linear interpolator instance with the default size for the number of key values. |
|
RotationInterpolator(int size)
Create an linear interpolator with the given basic size. |
|
RotationInterpolator(int size,
int type)
Create a interpolator with the given basic size using the interpolation type. |
|
| Method Summary | |
|---|---|
void |
addKeyFrame(float key,
float x,
float y,
float z,
float w)
Add a key frame set of values at the given key point. |
void |
addKeyFrame(float key,
javax.vecmath.Quat4f pt)
Add a key frame set of values at the given key point. |
float[] |
floatValue(float key)
Get the interpolated value of the point at the given key value. |
javax.vecmath.Quat4f |
pointValue(float key)
Get the interpolated value of the point at the given key value. |
java.lang.String |
toString()
Create a string representation of this interpolator's values |
| Methods inherited from class org.j3d.util.interpolator.Interpolator |
|---|
clear, findKeyIndex |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final int QUATERNION
| Constructor Detail |
|---|
public RotationInterpolator()
public RotationInterpolator(int size)
size - The starting number of items in interpolator
public RotationInterpolator(int size,
int type)
size - The starting number of items in interpolatortype - The type of interpolation scheme to use| Method Detail |
|---|
public void addKeyFrame(float key,
float x,
float y,
float z,
float w)
key - The value of the key to usex - The x coordinate of the orientation at this keyy - The y coordinate of the orientation at this keyz - The z coordinate of the orientation at this keyw - The w coordinate (angle) of the orientation at this key
public void addKeyFrame(float key,
javax.vecmath.Quat4f pt)
key - The value of the key to usept - The point data to take information frompublic javax.vecmath.Quat4f pointValue(float key)
key - The key value to get the position for
public float[] floatValue(float key)
key - The key value to get the position for
public java.lang.String toString()
toString in class java.lang.Object
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