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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface MaxConstants
A definitive collection of all known chunk identifiers in the Discreet 3DS Max file format.
The definition this works from is can be found at: http://www.the-labs.com/Blender/3DS-details.html
Field Summary | |
---|---|
static int |
AMBIENT_LIGHT
The ID is for ambient light (0x2100) |
static int |
AMBIENT_NODE_TAG
The ID represents the ambient keyframe data (0xB001) |
static int |
BACK_VIEW
The ID is for the back view (0x3060) |
static int |
BITMAP
|
static int |
BOTTOM_VIEW
The ID is for the bottom view (0x3020) |
static int |
BOX_MAP
The ID represents the start of a cubic env map (0x4190) |
static int |
C_ALL_LINES
|
static int |
C_ALPHA_SPLIT
|
static int |
C_ANG_THRESH
|
static int |
C_ANIMLENGTH
|
static int |
C_APPLY_DISP_GAMMA
|
static int |
C_APPLY_FBUF_GAMMA
|
static int |
C_APPLY_FILE_GAMMA
|
static int |
C_ARCH_DENOM
|
static int |
C_ASNAPS
|
static int |
C_AUTO_REFLECT
|
static int |
C_AUTO_SMOOTH
|
static int |
C_AUTO_UNIFY
|
static int |
C_AUTO_WELD
|
static int |
C_BACK_TYPE
|
static int |
C_BACKUP_FILE
|
static int |
C_BGND_METHOD
|
static int |
C_BGND_PRES_RATIO
|
static int |
C_BGTYPE
|
static int |
C_BIAS_DEFAULT
|
static int |
C_BITMAP_DRAWER
|
static int |
C_BLUR_DUR
|
static int |
C_BLUR_FRAMES
|
static int |
C_BLUR_SAMPLES
|
static int |
C_BOOLTYPE
|
static int |
C_BOOLWELD
|
static int |
C_CAMNAME
|
static int |
C_COMM_PORT
|
static int |
C_CONESEGS
|
static int |
C_CONESIDES
|
static int |
C_CONSTS
|
static int |
C_CONT_DEFAULT
|
static int |
C_CUBDRAWER
|
static int |
C_CUR_MNAME
|
static int |
C_CURMTL_FROM_MESH
|
static int |
C_CURTIME
|
static int |
C_DETAIL
|
static int |
C_DISP_GAMMA
|
static int |
C_DITHER_24
|
static int |
C_DITHER_256
|
static int |
C_DXF_SMOOTH_ANG
|
static int |
C_DXFNAME_SRC
|
static int |
C_EDITOR_OK
|
static int |
C_ETAPE
|
static int |
C_FBUF_GAMMA
|
static int |
C_FILE_IN_GAMMA
|
static int |
C_FILE_OUT_GAMMA
|
static int |
C_FLIDRAWER
|
static int |
C_FLIFILE
|
static int |
C_FONTSEL
|
static int |
C_FORCE_WIRE
|
static int |
C_FROZ_DISPLAY
|
static int |
C_GAMMA_CORRECT
|
static int |
C_GEOSMOOTH
|
static int |
C_GET_SHAPE_MAKE_FACES
|
static int |
C_GRIDS
|
static int |
C_GRRANGE
|
static int |
C_HEBOT
|
static int |
C_HEDEG
|
static int |
C_HEDIR
|
static int |
C_HEHT
|
static int |
C_HEMISEGS
|
static int |
C_HESEG
|
static int |
C_HETOP
|
static int |
C_HETURNS
|
static int |
C_HI_CONTRAST
|
static int |
C_HOT_CHECK
|
static int |
C_HOT_METHOD
|
static int |
C_IN_DEVICE
|
static int |
C_JPEG_COMPRESSION
|
static int |
C_KEYFRAMER_OK
|
static int |
C_KF_SHOW_BACKFACE
|
static int |
C_KTAPE
|
static int |
C_LO_CONTRAST
|
static int |
C_LOFT_L_REPEAT
|
static int |
C_LOFT_UV_NORMALIZE
|
static int |
C_LOFT_W_REPEAT
|
static int |
C_LOFT_WITH_TEXTURE
|
static int |
C_LOFTER_OK
|
static int |
C_LTAPE
|
static int |
C_LTNAME
|
static int |
C_MAP_DISPLAY
|
static int |
C_MAP_MATRIX
|
static int |
C_MAP_MATRIX_OLD
|
static int |
C_MAP_SCALE
|
static int |
C_MAP_WHT
|
static int |
C_MAP_XYZ
|
static int |
C_MAPDRAWER
|
static int |
C_MAPDRAWER_ENTRY
|
static int |
C_MAPDRAWER1
|
static int |
C_MAPDRAWER2
|
static int |
C_MAPDRAWER3
|
static int |
C_MAPDRAWER4
|
static int |
C_MAPDRAWER5
|
static int |
C_MAPDRAWER6
|
static int |
C_MAPDRAWER7
|
static int |
C_MAPDRAWER8
|
static int |
C_MAPDRAWER9
|
static int |
C_MAPTYPE
|
static int |
C_MASTER_AMBIENT
|
static int |
C_MASTER_SCALES
|
static int |
C_MBLUR_DITHER
|
static int |
C_MD_CE
|
static int |
C_MD_CS
|
static int |
C_MD_PDET
|
static int |
C_MD_SDET
|
static int |
C_MD_SML
|
static int |
C_MD_SMW
|
static int |
C_MDRAWER
|
static int |
C_MEDTILE
|
static int |
C_MESHSEL
|
static int |
C_MESHUNSEL
|
static int |
C_MFILE
|
static int |
C_MFTSYM
|
static int |
C_MODDRAWER
|
static int |
C_MODFILE
|
static int |
C_MODICOUNT
|
static int |
C_MODMODEL
|
static int |
C_MODWMODE
|
static int |
C_MSCALE
|
static int |
C_MSCSYM
|
static int |
C_MSHAX
|
static int |
C_MSHCP
|
static int |
C_MSHLOCAL
|
static int |
C_MTLDRAWER
|
static int |
C_MTLFILE
|
static int |
C_MTTSYM
|
static int |
C_NET_FIELD_ORDER
|
static int |
C_NET_USE_GAMMA
|
static int |
C_NET_USE_VPOST
|
static int |
C_NGPARMS
|
static int |
C_NTH_SERIAL_NUM
|
static int |
C_NUM_FORMAT
|
static int |
C_OBJECT_MBLUR
|
static int |
C_OBNAME
|
static int |
C_OPTIMIZE_LOFT
|
static int |
C_PAL_TYPE
|
static int |
C_PALFILE
|
static int |
C_PDRAWER
|
static int |
C_PFILE
|
static int |
C_PICKSIZE
|
static int |
C_PIXEL_SIZE
|
static int |
C_POLYSEL
|
static int |
C_POLYUNSEL
|
static int |
C_PREVMODE
|
static int |
C_PRISMSEGS
|
static int |
C_PRISMSIDES
|
static int |
C_PROGMODE
|
static int |
C_PTHLEVEL
|
static int |
C_PV_DOFNUM
|
static int |
C_PV_FPS
|
static int |
C_PV_FROM
|
static int |
C_PV_METHOD
|
static int |
C_PV_NTH
|
static int |
C_PV_RNG
|
static int |
C_PV_TO
|
static int |
C_PV_TYPE
|
static int |
C_QUIKSTUFF
|
static int |
C_RAX
|
static int |
C_RAY_SHADOWS
|
static int |
C_REFLIP
|
static int |
C_REND_FIELDS
|
static int |
C_REND_FROM
|
static int |
C_REND_NTH
|
static int |
C_REND_TO
|
static int |
C_REND_TSTEP
|
static int |
C_RENDER_ALL
|
static int |
C_RENDTYPE
|
static int |
C_RGB_AA
|
static int |
C_RGB_ANIMTYPE
|
static int |
C_RGB_COMPRESS
|
static int |
C_RGB_DISPDEV
|
static int |
C_RGB_FILE
|
static int |
C_RGB_HARDDEV
|
static int |
C_RGB_HIDE
|
static int |
C_RGB_MAPSW
|
static int |
C_RGB_OUTPUT
|
static int |
C_RGB_OVASPECT
|
static int |
C_RGB_OVH
|
static int |
C_RGB_OVW
|
static int |
C_RGB_PATH
|
static int |
C_RGB_PICTYPE
|
static int |
C_RGB_RMODE
|
static int |
C_RGB_SHADOW
|
static int |
C_RGB_TODISK
|
static int |
C_RGB_TWOSIDE
|
static int |
C_RIPDRAWER
|
static int |
C_RIPFILE
|
static int |
C_RND_MIP
|
static int |
C_RND_TURBO
|
static int |
C_SAFE_FRAME
|
static int |
C_SAVE_LAST
|
static int |
C_SEE_3D
|
static int |
C_SEE_CAMERAS
|
static int |
C_SEE_LIGHTS
|
static int |
C_SEG_END
|
static int |
C_SEG_START
|
static int |
C_SEL_ITEMTOG
|
static int |
C_SEL_RESET
|
static int |
C_SHAPER_OK
|
static int |
C_SHOOK
|
static int |
C_SHOW_1STVERT
|
static int |
C_SHPDRAWER
|
static int |
C_SHPFILE
|
static int |
C_SHPLOCAL
|
static int |
C_SMOOTH_ANG
|
static int |
C_SMOOTHING
|
static int |
C_SNAPS
|
static int |
C_SPHSEGS
|
static int |
C_SRDEG
|
static int |
C_SRDIAM
|
static int |
C_SRDIR
|
static int |
C_SRSEG
|
static int |
C_SS_THRESH
|
static int |
C_STAPE
|
static int |
C_STICKY_KEYINF
|
static int |
C_SUPER_BLACK
|
static int |
C_SUPER_SAMPLE
|
static int |
C_SXP_BUMP_DATA
|
static int |
C_SXP_BUMP_MASKDATA
|
static int |
C_SXP_OPAC_DATA
|
static int |
C_SXP_OPAC_MASKDATA
|
static int |
C_SXP_REFL_MASKDATA
|
static int |
C_SXP_SELFI_DATA
|
static int |
C_SXP_SHIN_DATA
|
static int |
C_SXP_SHIN_MASKDATA
|
static int |
C_SXP_SPEC_DATA
|
static int |
C_SXP_SPEC_MASKDATA
|
static int |
C_SXP_TEXT_DATA
|
static int |
C_SXP_TEXT_MASKDATA
|
static int |
C_SXP_TEXT2_DATA
|
static int |
C_SXP_TEXT2_MASKDATA
|
static int |
C_TAB_BASES
|
static int |
C_TAB_DIVS
|
static int |
C_TDRAWER
|
static int |
C_TENS_DEFAULT
|
static int |
C_TESS_TENSION
|
static int |
C_TESS_TYPE
|
static int |
C_TEXTURE_BLUR_DEFAULT
|
static int |
C_TGA_DEPTH
|
static int |
C_TILE_XY
|
static int |
C_TORSEGS
|
static int |
C_TORSIDES
|
static int |
C_TUBESEGS
|
static int |
C_TUBESIDES
|
static int |
C_TX_STRING
|
static int |
C_TXDRAWER
|
static int |
C_TXFILE
|
static int |
C_USE_ALPHA
|
static int |
C_USERAX
|
static int |
C_VERTMARK
|
static int |
C_VIEW_PRES_RATIO
|
static int |
C_VP_FROM
|
static int |
C_VP_NTH
|
static int |
C_VP_TO
|
static int |
C_VP_TSTEP
|
static int |
C_VTR_FRAMES
|
static int |
C_VTR_HD
|
static int |
C_VTR_HDTL
|
static int |
C_VTR_IN
|
static int |
C_VTR_PK
|
static int |
C_VTR_SH
|
static int |
C_VTR_TL
|
static int |
C_WELD_LOFT
|
static int |
C_WELD_THRESHOLD
|
static int |
C_WORK_MTLS
|
static int |
C_WORK_MTLS_2
|
static int |
C_WORK_MTLS_3
|
static int |
C_WORK_MTLS_4
|
static int |
C_WORK_MTLS_5
|
static int |
C_WORK_MTLS_6
|
static int |
C_WORK_MTLS_7
|
static int |
C_WORK_MTLS_8
|
static int |
C_WORKMTL
|
static int |
C_ZCLIP_POINT
|
static int |
CAMERA_NODE_TAG
The ID represents the camera keyframe data (0xB003) |
static int |
CAMERA_OLD
The object ID represents an old camera data (0x4500) |
static int |
CAMERA_RANGE
The ID represents the camera range (clip params) (0x4720) |
static int |
CAMERA_SEE_CONE
The ID represents the camera see view cone (0x4710) |
static int |
CAMERA_VIEW
The ID is for the camera view (0x3080) |
static int |
CHUNK_IS
|
static int |
CHUNK_NOT
|
static int |
CHUNK_TYPE
|
static int |
CHUNK_UNIQUE
|
static int |
CMAGIC
|
static int |
COL_TRACK_TAG_KEY
|
static int |
COLOR24
The information is for a 24bit colour (0x0011) |
static int |
COLORF
The information is for a float color (0x0010) |
static int |
CONTAINER
|
static int |
DCUE_BACKGROUND
The ID is for a distance cued background (0x2310) |
static int |
DEFAULT_VIEW
The ID is for the default view (0x3000) |
static int |
DEFORM_LIMIT
|
static int |
DIR_LIGHT_ATTENUATION
The ID represents the directional light attenuation (0x4625) |
static int |
DIR_LIGHT_EXCLUDE
|
static int |
DIR_LIGHT_INNER_RANGE
The ID represents the spotlight inner range angle |
static int |
DIR_LIGHT_LOCAL_SHADOW
The ID represents the directional light local shadow (0x4640) |
static int |
DIR_LIGHT_LOCAL_SHADOW2
The ID represents the directional light local shadow2 (0x4641) |
static int |
DIR_LIGHT_MULTIPLIER
The ID represents the spotlight multiplier |
static int |
DIR_LIGHT_OFF
The ID represents the directional light off or on (0x4620) |
static int |
DIR_LIGHT_OUTER_RANGE
The ID represents the spotlight outer range angle |
static int |
DIR_LIGHT_RANGE
|
static int |
DIR_LIGHT_RAY_BIAS
|
static int |
DIR_LIGHT_RAYSHAD
The ID represents the directional light ray shaded (0x4627) |
static int |
DIR_LIGHT_SEE_CONE
The ID represents the directional light visible output (0x4650) |
static int |
DIR_LIGHT_SHADOWED
The ID represents the directional light shadowed (0x4630) |
static int |
DIR_LIGHT_SPOT_ASPECTRATIO
The ID represents a spotlight aspect ratio (0x4657) |
static int |
DIR_LIGHT_SPOT_OVERSHOOT
The ID represents the spot light overshoot (0x4652) |
static int |
DIR_LIGHT_SPOT_PROJECTOR
The ID represents the spot light projector (0x4653) |
static int |
DIR_LIGHT_SPOT_RECT
The ID represents the spot light as a rectangle source (0x4651) |
static int |
DIR_LIGHT_SPOT_ROLLOFF
The ID represents a spotlight rolloff angle (0x4656) |
static int |
DISTANCE_CUE
The ID is for the distant cue for background (0x2300) |
static int |
DUMMY
A dummy chunk ID (0xFFFF) |
static int |
FACE_ARRAY_ENTRY
|
static int |
FACE_LIST
The ID represents the start of the face list |
static int |
FALL_TRACK_TAG_KEY
|
static int |
FLOAT_PERCENT
The information is for a percentage in flot (0x0031) |
static int |
FOG
The ID is for fog (0x2200) |
static int |
FOG_BACKGROUND
The ID is for a fog background (0x2210) |
static int |
FOV_TRACK_TAG_KEY
|
static int |
FRONTVIEW
The ID is for the front view (0x3050) |
static int |
HEIRARCHY
The ID represents a heirarchy (0x4F00) |
static int |
HI_SHADOW_BIAS
The ID is for a hi res shadow bias (0x1410) |
static int |
HOT_TRACK_TAG_KEY
|
static int |
ID2_VERSION
The chunk is version number (0x0005) |
static int |
INT_PERCENT
The information is for a percentage in int (0x0030) |
static int |
INTERPCT
|
static int |
KEYFRAME_BOUNDS
The ID represents the keyframe bounding box (0xB14) |
static int |
KEYFRAME_CHUNK
The block ID represents a keyframe set |
static int |
KEYFRAME_COLOR_TRACK_TAG
The ID represents the keyframe track color block (0xB025) |
static int |
KEYFRAME_CURRENT_TIME
The ID represents the current keyframe time (0xB009) |
static int |
KEYFRAME_FALLOFF_TRACK_TAG
The ID represents the keyframe track light falloff block (0xB028) |
static int |
KEYFRAME_FOV_TRACK_TAG
The ID represents the keyframe camera field of view block (0xB023) |
static int |
KEYFRAME_HEADER
The ID represents the keyframe header block (0xB00A) |
static int |
KEYFRAME_HIDE_TRACK_TAG
The ID represents the keyframe track hidden block (0xB029) |
static int |
KEYFRAME_HOTSPOT_TRACK_TAG
The ID represents the keyframe track light hotspot block (0xB027) |
static int |
KEYFRAME_INSTANCE_NAME
The ID represents the keyframe instance name (0xB011) |
static int |
KEYFRAME_MORPH_TRACK_TAG
The ID represents the keyframe track morph block (0xB026) |
static int |
KEYFRAME_NODE_HEADER
The ID represents the keyframe node header block (0xB010) |
static int |
KEYFRAME_NODE_ID
The ID represents the keyframe node ID (0xB030) |
static int |
KEYFRAME_PIVOT
The ID represents the keyframe pivot coordinate (0xB013) |
static int |
KEYFRAME_POSITION_TRACK_TAG
The ID represents the keyframe track position block (0xB020) |
static int |
KEYFRAME_PRESCALE
The ID represents the keyframe prescale (0xB012) |
static int |
KEYFRAME_ROLL_TRACK_TAG
The ID represents the keyframe camera roll position block (0xB024) |
static int |
KEYFRAME_ROTATION_TRACK_TAG
The ID represents the keyframe track rotation block (0xB021) |
static int |
KEYFRAME_SCALE_TRACK_TAG
The ID represents the keyframe track scale block (0xB022) |
static int |
KEYFRAME_SEGMENT
The ID represents the keyframe segment data (0xB008) |
static int |
KEYFRAME_SMOOTH_MORPH
The ID represents the keyframe smooth morph value (0xB015) |
static int |
LAYER_FOG
The ID is for layered fog (0x2302) |
static int |
LEFT_VIEW
The ID is for the left view (0x3030) |
static int |
LIGHT_NODE_TAG
The ID represents the light keyframe data (0xB005) |
static int |
LIGHT_TARGET_NODE_TAG
The ID represents the light-target keyframe data (0xB006) |
static int |
LIN_COLOR24
The information is for a 24bit colour (0x0012) |
static int |
LIN_COLORF
The information is for a float colour (0x0013) |
static int |
LMAGIC
The ID is a large magic number (0x2d2d) |
static int |
LOW_SHADOW_BIAS
The ID is for a lo res shadow bias (0x1410) |
static int |
M_BEVEL
|
static int |
M_FIT
|
static int |
M_SCALE
|
static int |
M_TEETER
|
static int |
M_TWIST
|
static int |
MAIN_CHUNK
The ID is for the header magic number (0x4d4d) |
static int |
MASTER_SCALE
The chunk is master object scale (0x0100) |
static int |
MAT_ACUBIC
ID represents automatic cube map generation (0xA3100) |
static int |
MAT_ADDITIVE
ID represents an additive transparency blend (0xA083) |
static int |
MAT_AMBIENT
ID represents the ambient color (0xA010) |
static int |
MAT_BUMP_PERCENT
ID represents a percentage scale of the bumpmap to apply |
static int |
MAT_BUMPMAP
ID represents the bump texture map to apply (0xA230) |
static int |
MAT_BUMPMASK
|
static int |
MAT_DECAL
ID represents a decalled texture (0xA082) |
static int |
MAT_DIFFUSE
ID represents the diffuse color (0xA020) |
static int |
MAT_FACEMAP
|
static int |
MAT_MAP_ANG
ID represents an texture rotation angle (0xA35C) |
static int |
MAT_MAP_BCOL
ID represents the blue blend colour for textures (0xA360) |
static int |
MAT_MAP_COL1
ID represents the first blend colour for textures (0xA360) |
static int |
MAT_MAP_COL2
ID represents the second blend colour for textures (0xA360) |
static int |
MAT_MAP_GCOL
ID represents the green blend colour for textures (0xA360) |
static int |
MAT_MAP_RCOL
ID represents the red blend colour for textures (0xA360) |
static int |
MAT_MAP_TEXBLUR
ID represents an texture blur param to apply (0xA353) |
static int |
MAT_MAP_TEXBLUR_OLD
ID represents an outdated texture blur param to apply (0xA352) |
static int |
MAT_MAP_TILING
ID represents the texture map tiling param to apply (0xA351) |
static int |
MAT_MAP_TILINGOLD
|
static int |
MAT_MAP_UOFFSET
ID represents an texture u translation (0xA358) |
static int |
MAT_MAP_USCALE
ID represents an texture u-coord scale (0xA354) |
static int |
MAT_MAP_VOFFSET
ID represents an texture v translation (0xA35A) |
static int |
MAT_MAP_VSCALE
ID represents an texture v-coord scale (0xA356) |
static int |
MAT_MAPNAME
ID represents the name of the texture file to use (0xA300) |
static int |
MAT_NAME
The name of a material (0xA000) |
static int |
MAT_OPACMAP
ID represents the opacity texture map to apply (0xA210) |
static int |
MAT_OPACMASK
|
static int |
MAT_PHONGSOFT
|
static int |
MAT_REFBLUR
|
static int |
MAT_REFLMAP
ID represents the reflection texture map to apply (0xA220) |
static int |
MAT_REFLMASK
|
static int |
MAT_SELF_ILLUM
|
static int |
MAT_SELF_ILPCT
|
static int |
MAT_SELFIMAP
|
static int |
MAT_SELFIMASK
|
static int |
MAT_SHADING
ID represents the shading style |
static int |
MAT_SHIN2PCT
ID represents the shininess strength (0xA041) |
static int |
MAT_SHIN3PCT
ID represents the shininess second strength factor (0xA042) |
static int |
MAT_SHININESS
ID represents the shininess ratio (0xA040) |
static int |
MAT_SHINMAP
ID represents the shininess map (0xA33C) |
static int |
MAT_SHINMASK
|
static int |
MAT_SPECMAP
ID represents the specular texture map to apply (0xA204) |
static int |
MAT_SPECMASK
|
static int |
MAT_SPECULAR
ID represents the specual color (0xA030) |
static int |
MAT_SUPERSMP
|
static int |
MAT_SXP_BUMP_DATA
|
static int |
MAT_SXP_BUMP_MASKDATA
|
static int |
MAT_SXP_OPAC_DATA
|
static int |
MAT_SXP_OPAC_MASKDATA
|
static int |
MAT_SXP_REFL_MASKDATA
|
static int |
MAT_SXP_SELFI_DATA
|
static int |
MAT_SXP_SELFI_MASKDATA
|
static int |
MAT_SXP_SHIN_DATA
|
static int |
MAT_SXP_SHIN_MASKDATA
|
static int |
MAT_SXP_SPEC_DATA
|
static int |
MAT_SXP_SPEC_MASKDATA
|
static int |
MAT_SXP_TEXT_DATA
|
static int |
MAT_SXP_TEXT_MASKDATA
|
static int |
MAT_SXP_TEXT2_DATA
|
static int |
MAT_SXP_TEXT2_MASKDATA
|
static int |
MAT_TEX2MAP
ID represents a second base material texture map (0xA33A) |
static int |
MAT_TEX2MASK
|
static int |
MAT_TEXMAP
ID represents the base texture map to apply (0xA200) |
static int |
MAT_TEXMASK
|
static int |
MAT_TRANSPARENCY
ID represents the transparency (0xA050) |
static int |
MAT_TWO_SIDE
ID represents two-sided lighting should be used (0xA081) |
static int |
MAT_USE_REFBLUR
|
static int |
MAT_USE_XPFALL
|
static int |
MAT_WIREABS
|
static int |
MAT_WIREFRAME
ID represents the flag for rendering in wireframe |
static int |
MAT_WIRESIZE
ID represents the wire thickness (0xA087) |
static int |
MAT_XPFALL
|
static int |
MAT_XPFALLIN
|
static int |
MATERIAL_BLOCK
The object ID represents a piece of material |
static int |
MATERIAL_FILE
The block ID is for Material (.mat) file (0x3dff) |
static int |
MATERIAL_LIB
The block ID is for Material Library info (0x3daa) |
static int |
MATERIAL_LIST
The ID represents the start of the material list |
static int |
MATERIAL_OLD
The ID represents an old-style material list |
static int |
MESH_COLOR
The ID represents the mesh colour (0x4165) |
static int |
MESH_DATA
The ID is for the 3D editor header magic number (0x3d3d) |
static int |
MESH_MATRIX
The ID represents the start of a mesh matrix |
static int |
MESH_TEXTURE_INFO
The ID represents the start mesh texture info (0x4170) |
static int |
MESH_VERSION
The ID is the version of the mesh being read (0x3d3e) |
static int |
MORPH_TRACK_TAG_KEY
|
static int |
MSH_MAT_GROUP_ENTRY
|
static int |
N_AMBIENT_LIGHT
The ID represents number of ambient lights (0x4680) |
static int |
N_CAMERA
The ID represents number of cameras (0x4700) |
static int |
N_D_L_OLD
The object ID represents an old normal data (0x4400) |
static int |
N_DIRECTIONAL_LIGHT
The ID represents the number of directional lights (0x4600) |
static int |
NAMED_OBJECT
The block ID is for a new object mesh (0x4000) |
static int |
NETWORK_VIEW
|
static int |
NO_CAST
The ID for an object that doesn't cast a shadow (0x4012) |
static int |
NULL_CHUNK
The NULL chunk (0x0000) |
static int |
O_CONST
The ID is for plane constants (0x1500) |
static int |
OBJ_FAST
The ID for a fast object (0x4014) |
static int |
OBJ_FROZEN
The ID for a frozen object (0x4016) |
static int |
OBJ_HIDDEN
The ID for a hidden object (0x4010) |
static int |
OBJ_MATTE
The ID for a matte object (0x4013) |
static int |
OBJ_NOT_SHADOWED
The ID for an object that is not shadowed (0x4017) |
static int |
OBJ_PROCEDURAL
The ID for a procedural object (0x4015) |
static int |
OBJECT_NODE_TAG
The ID represents the object keyframe data (0xB002) |
static int |
P_ALPH_ALPHA
|
static int |
P_ALPH_BLUR
|
static int |
P_ALPH_C0
|
static int |
P_ALPH_CUTOFF
|
static int |
P_ALPH_IMAGE
|
static int |
P_ALPH_KCOL
|
static int |
P_ALPH_NONE
|
static int |
P_ALPH_OP_KEY
|
static int |
P_ALPH_OP_NOCONV
|
static int |
P_ALPH_OP_PSEUDO
|
static int |
P_ALPH_PCOL
|
static int |
P_ALPH_PSEUDO
|
static int |
P_ALPH_QUEIMG
|
static int |
P_ALPH_QUES
|
static int |
P_ALPHANEG
|
static int |
P_CUSTOM_SIZE
|
static int |
P_PROc_DATA
|
static int |
P_QUEUE_ALIGN
|
static int |
P_QUEUE_ENTRY
|
static int |
P_QUEUE_GRADIENT
|
static int |
P_QUEUE_IMAGE
|
static int |
P_QUEUE_KF
|
static int |
P_QUEUE_MB_REPEAT
|
static int |
P_QUEUE_MOTBLUR
|
static int |
P_QUEUE_NONE
|
static int |
P_QUEUE_OFFSET
|
static int |
P_QUEUE_PROC
|
static int |
P_QUEUE_RESIZE
|
static int |
P_QUEUE_SOLID
|
static int |
P_QUEUE_USEIGAMMA
|
static int |
P_RANGES
|
static int |
P_TRAN_FADEIN
|
static int |
P_TRAN_FADEOUT
|
static int |
P_TRAN_FRAMES
|
static int |
P_TRAN_IMAGE
|
static int |
P_TRAN_NONE
|
static int |
P_TRANNEG
|
static int |
PARENT_NAME
|
static int |
PARENT_OBJECT
The ID represents a parent object pointer (0x4F10) |
static int |
PATH_3D
The ID represents a 3D path (0x6000) |
static int |
PATH_MATRIX
|
static int |
PIVOT_LIMITS
The ID represents pivot limits (0x4F30) |
static int |
PIVOT_OBJECT
The ID represents a pivot object (0x4F20) |
static int |
PIVOT_ORDER
The ID represents pivot order (0x4F40) |
static int |
POINT_ARRAY_ENTRY
|
static int |
POINT_FLAG_ARRAY_ENTRY
|
static int |
POLY_2D
The block ID represents a 2D polygon (0x5000) |
static int |
POS_TRACK_TAG_KEY
|
static int |
PROCEDURE_DATA
The ID represents the start of a procedure data (0x4182) |
static int |
PROCEDURE_NAME
The ID represents the start of a procedure (0x4181) |
static int |
PROJECT_DATA
The block ID is for Project (.prj file ) info (0x3dc2) |
static int |
RAY_BIAS
The ID is for a ray bias (0x1460) |
static int |
RIGHT_VIEW
The ID is for the right view (0x3040) |
static int |
ROLL_TRACK_TAG_KEY
|
static int |
ROT_TRACK_TAG_KEY
|
static int |
SCL_TRACK_TAG_KEY
|
static int |
SHADOW_MAP_FILTER
The ID is for the shadow map filter (0x1450) |
static int |
SHADOW_MAP_RANGE
The ID is for the shadow map range (0x1440) |
static int |
SHADOW_MAP_SAMPLES
The ID is for the shadow map samples (0x1430) |
static int |
SHADOW_MAP_SIZE
The ID is for the size of a shadow map (0x1420) |
static int |
SHAPE_2D
|
static int |
SHAPE_BAD
The ID represents a invalid shape (0x5011) |
static int |
SHAPE_HOOK
The ID represents a shape hook (0x5020) |
static int |
SHAPE_OK
The ID represents a valid shape (0x5010) |
static int |
SMAGIC
The ID is a small magic number (0x2d2d) |
static int |
SMOOTH_GROUP_ENTRY
|
static int |
SMOOTH_LIST
The ID represents the start of the smooth shading list |
static int |
SOLID_BG
The ID is for a solid colour background (0x1200) |
static int |
SPOT_LIGHT
The ID represents a spot light (0x4610) |
static int |
SPOTLIGHT_NODE_TAG
The ID represents the spotlight keyframe data (0xB007) |
static int |
TARGET_NODE_TAG
The ID represents the target keyframe data (0xB004) |
static int |
TEX_VERTS_ENTRY
|
static int |
TEXCOORD_LIST
The ID represents the sate of the UV texture map coords list |
static int |
TOP_VIEW
The ID is for the top view (0x3010) |
static int |
TRANSLATE_RANGE
The ID represents range translate (0x4F50) |
static int |
TRI_MESH
The mesh is a triangle mesh |
static int |
USE_BEVEL
|
static int |
USE_BITMAP
|
static int |
USE_CONTOUR
|
static int |
USE_DISTANCE_CUE
The ID is for using another distance cue (0x2301) |
static int |
USE_FIT
|
static int |
USE_FOG
The ID is for using another fog (0x2201) |
static int |
USE_LAYER_FOG
The ID is for using layered foh (0x2303) |
static int |
USE_SCALE
|
static int |
USE_SOLID_BG
The ID is for using a solid colour background (0x1201) |
static int |
USE_TEETER
|
static int |
USE_TWEEN
|
static int |
USE_TWIST
|
static int |
USE_V_GRADIENT
The ID is for using a vertical gradient (0x1301) |
static int |
USER_VIEW
The ID is for the user view (0x3070) |
static int |
V_GRADIENT
The ID is for a vertical gradient (0x1300) |
static int |
VERSION
The chunk is version number (0x0002) |
static int |
VERTEX_FLAG
The ID represents the start of the vertex flag list |
static int |
VERTEX_LIST
The ID represents the start of the vertex list |
static int |
VIEWPORT_DATA
|
static int |
VIEWPORT_DATA_3
|
static int |
VIEWPORT_DATA_OLD
|
static int |
VIEWPORT_LAYOUT
|
static int |
VIEWPORT_LAYOUT_OLD
|
static int |
VIEWPORT_SIZE
|
static int |
VIS_LOFTER
The ID for a visual lofter object (0x4011) |
static int |
VPDATA
|
static int |
WINDOW_VIEW
The ID is for the window view (0x3090) |
static int |
XDATA_APPNAME
|
static int |
XDATA_DOUBLE
|
static int |
XDATA_ENTRY
|
static int |
XDATA_FLOAT
|
static int |
XDATA_GROUP
|
static int |
XDATA_LONG
|
static int |
XDATA_RFU1
|
static int |
XDATA_RFU2
|
static int |
XDATA_RFU3
|
static int |
XDATA_RFU4
|
static int |
XDATA_RFU5
|
static int |
XDATA_RFU6
|
static int |
XDATA_SECTION
|
static int |
XDATA_SHORT
|
static int |
XDATA_STRING
|
static int |
XDATA_VOID
|
static int |
XZ_CURVE
|
static int |
YZ_CURVE
|
Field Detail |
---|
static final int NULL_CHUNK
static final int VERSION
static final int ID2_VERSION
static final int COLORF
static final int COLOR24
static final int LIN_COLOR24
static final int LIN_COLORF
static final int INT_PERCENT
static final int FLOAT_PERCENT
static final int MASTER_SCALE
static final int CHUNK_TYPE
static final int CHUNK_UNIQUE
static final int CHUNK_NOT
static final int CONTAINER
static final int CHUNK_IS
static final int BITMAP
static final int USE_BITMAP
static final int SOLID_BG
static final int USE_SOLID_BG
static final int V_GRADIENT
static final int USE_V_GRADIENT
static final int LOW_SHADOW_BIAS
static final int HI_SHADOW_BIAS
static final int SHADOW_MAP_SIZE
static final int SHADOW_MAP_SAMPLES
static final int SHADOW_MAP_RANGE
static final int SHADOW_MAP_FILTER
static final int RAY_BIAS
static final int O_CONST
static final int AMBIENT_LIGHT
static final int FOG
static final int USE_FOG
static final int FOG_BACKGROUND
static final int DISTANCE_CUE
static final int USE_DISTANCE_CUE
static final int LAYER_FOG
static final int USE_LAYER_FOG
static final int DCUE_BACKGROUND
static final int SMAGIC
static final int LMAGIC
static final int DEFAULT_VIEW
static final int TOP_VIEW
static final int BOTTOM_VIEW
static final int LEFT_VIEW
static final int RIGHT_VIEW
static final int FRONTVIEW
static final int BACK_VIEW
static final int USER_VIEW
static final int CAMERA_VIEW
static final int WINDOW_VIEW
static final int MESH_DATA
static final int MESH_VERSION
static final int MATERIAL_LIB
static final int PROJECT_DATA
static final int MATERIAL_FILE
static final int NAMED_OBJECT
static final int OBJ_HIDDEN
static final int VIS_LOFTER
static final int NO_CAST
static final int OBJ_MATTE
static final int OBJ_FAST
static final int OBJ_PROCEDURAL
static final int OBJ_FROZEN
static final int OBJ_NOT_SHADOWED
static final int TRI_MESH
static final int VERTEX_LIST
static final int VERTEX_FLAG
static final int FACE_LIST
static final int MATERIAL_LIST
static final int MATERIAL_OLD
static final int TEXCOORD_LIST
static final int SMOOTH_LIST
static final int MESH_MATRIX
static final int MESH_COLOR
static final int MESH_TEXTURE_INFO
static final int PROCEDURE_NAME
static final int PROCEDURE_DATA
static final int BOX_MAP
static final int N_D_L_OLD
static final int CAMERA_OLD
static final int N_DIRECTIONAL_LIGHT
static final int SPOT_LIGHT
static final int DIR_LIGHT_OFF
static final int DIR_LIGHT_ATTENUATION
static final int DIR_LIGHT_RAYSHAD
static final int DIR_LIGHT_SHADOWED
static final int DIR_LIGHT_LOCAL_SHADOW
static final int DIR_LIGHT_LOCAL_SHADOW2
static final int DIR_LIGHT_SEE_CONE
static final int DIR_LIGHT_SPOT_RECT
static final int DIR_LIGHT_SPOT_OVERSHOOT
static final int DIR_LIGHT_SPOT_PROJECTOR
static final int DIR_LIGHT_EXCLUDE
static final int DIR_LIGHT_RANGE
static final int DIR_LIGHT_SPOT_ROLLOFF
static final int DIR_LIGHT_SPOT_ASPECTRATIO
static final int DIR_LIGHT_RAY_BIAS
static final int DIR_LIGHT_INNER_RANGE
static final int DIR_LIGHT_OUTER_RANGE
static final int DIR_LIGHT_MULTIPLIER
static final int N_AMBIENT_LIGHT
static final int N_CAMERA
static final int CAMERA_SEE_CONE
static final int CAMERA_RANGE
static final int MAIN_CHUNK
static final int HEIRARCHY
static final int PARENT_OBJECT
static final int PIVOT_OBJECT
static final int PIVOT_LIMITS
static final int PIVOT_ORDER
static final int TRANSLATE_RANGE
static final int POLY_2D
static final int SHAPE_OK
static final int SHAPE_BAD
static final int SHAPE_HOOK
static final int PATH_3D
static final int PATH_MATRIX
static final int SHAPE_2D
static final int M_SCALE
static final int M_TWIST
static final int M_TEETER
static final int M_FIT
static final int M_BEVEL
static final int XZ_CURVE
static final int YZ_CURVE
static final int INTERPCT
static final int DEFORM_LIMIT
static final int USE_CONTOUR
static final int USE_TWEEN
static final int USE_SCALE
static final int USE_TWIST
static final int USE_TEETER
static final int USE_FIT
static final int USE_BEVEL
static final int VIEWPORT_LAYOUT_OLD
static final int VIEWPORT_LAYOUT
static final int VIEWPORT_DATA_OLD
static final int VIEWPORT_DATA
static final int VIEWPORT_DATA_3
static final int VIEWPORT_SIZE
static final int NETWORK_VIEW
static final int XDATA_SECTION
static final int XDATA_ENTRY
static final int XDATA_APPNAME
static final int XDATA_STRING
static final int XDATA_FLOAT
static final int XDATA_DOUBLE
static final int XDATA_SHORT
static final int XDATA_LONG
static final int XDATA_VOID
static final int XDATA_GROUP
static final int XDATA_RFU6
static final int XDATA_RFU5
static final int XDATA_RFU4
static final int XDATA_RFU3
static final int XDATA_RFU2
static final int XDATA_RFU1
static final int PARENT_NAME
static final int MAT_NAME
static final int MAT_AMBIENT
static final int MAT_DIFFUSE
static final int MAT_SPECULAR
static final int MAT_SHININESS
static final int MAT_SHIN2PCT
static final int MAT_SHIN3PCT
static final int MAT_TRANSPARENCY
static final int MAT_XPFALL
static final int MAT_REFBLUR
static final int MAT_SELF_ILLUM
static final int MAT_TWO_SIDE
static final int MAT_DECAL
static final int MAT_ADDITIVE
static final int MAT_SELF_ILPCT
static final int MAT_WIREFRAME
static final int MAT_SUPERSMP
static final int MAT_WIRESIZE
static final int MAT_FACEMAP
static final int MAT_XPFALLIN
static final int MAT_PHONGSOFT
static final int MAT_WIREABS
static final int MAT_SHADING
static final int MAT_TEXMAP
static final int MAT_SPECMAP
static final int MAT_OPACMAP
static final int MAT_REFLMAP
static final int MAT_BUMPMAP
static final int MAT_USE_XPFALL
static final int MAT_USE_REFBLUR
static final int MAT_BUMP_PERCENT
static final int MAT_MAPNAME
static final int MAT_ACUBIC
static final int MAT_SXP_TEXT_DATA
static final int MAT_SXP_TEXT2_DATA
static final int MAT_SXP_OPAC_DATA
static final int MAT_SXP_BUMP_DATA
static final int MAT_SXP_SPEC_DATA
static final int MAT_SXP_SHIN_DATA
static final int MAT_SXP_SELFI_DATA
static final int MAT_SXP_TEXT_MASKDATA
static final int MAT_SXP_TEXT2_MASKDATA
static final int MAT_SXP_OPAC_MASKDATA
static final int MAT_SXP_BUMP_MASKDATA
static final int MAT_SXP_SPEC_MASKDATA
static final int MAT_SXP_SHIN_MASKDATA
static final int MAT_SXP_SELFI_MASKDATA
static final int MAT_SXP_REFL_MASKDATA
static final int MAT_TEX2MAP
static final int MAT_SHINMAP
static final int MAT_SELFIMAP
static final int MAT_TEXMASK
static final int MAT_TEX2MASK
static final int MAT_OPACMASK
static final int MAT_BUMPMASK
static final int MAT_SHINMASK
static final int MAT_SPECMASK
static final int MAT_SELFIMASK
static final int MAT_REFLMASK
static final int MAT_MAP_TILINGOLD
static final int MAT_MAP_TILING
static final int MAT_MAP_TEXBLUR_OLD
static final int MAT_MAP_TEXBLUR
static final int MAT_MAP_USCALE
static final int MAT_MAP_VSCALE
static final int MAT_MAP_UOFFSET
static final int MAT_MAP_VOFFSET
static final int MAT_MAP_ANG
static final int MAT_MAP_COL1
static final int MAT_MAP_COL2
static final int MAT_MAP_RCOL
static final int MAT_MAP_GCOL
static final int MAT_MAP_BCOL
static final int MATERIAL_BLOCK
static final int KEYFRAME_CHUNK
static final int AMBIENT_NODE_TAG
static final int OBJECT_NODE_TAG
static final int CAMERA_NODE_TAG
static final int TARGET_NODE_TAG
static final int LIGHT_NODE_TAG
static final int LIGHT_TARGET_NODE_TAG
static final int SPOTLIGHT_NODE_TAG
static final int KEYFRAME_SEGMENT
static final int KEYFRAME_CURRENT_TIME
static final int KEYFRAME_HEADER
static final int KEYFRAME_NODE_HEADER
static final int KEYFRAME_INSTANCE_NAME
static final int KEYFRAME_PRESCALE
static final int KEYFRAME_PIVOT
static final int KEYFRAME_BOUNDS
static final int KEYFRAME_SMOOTH_MORPH
static final int KEYFRAME_POSITION_TRACK_TAG
static final int KEYFRAME_ROTATION_TRACK_TAG
static final int KEYFRAME_SCALE_TRACK_TAG
static final int KEYFRAME_FOV_TRACK_TAG
static final int KEYFRAME_ROLL_TRACK_TAG
static final int KEYFRAME_COLOR_TRACK_TAG
static final int KEYFRAME_MORPH_TRACK_TAG
static final int KEYFRAME_HOTSPOT_TRACK_TAG
static final int KEYFRAME_FALLOFF_TRACK_TAG
static final int KEYFRAME_HIDE_TRACK_TAG
static final int KEYFRAME_NODE_ID
static final int C_MDRAWER
static final int C_TDRAWER
static final int C_SHPDRAWER
static final int C_MODDRAWER
static final int C_RIPDRAWER
static final int C_TXDRAWER
static final int C_PDRAWER
static final int C_MTLDRAWER
static final int C_FLIDRAWER
static final int C_CUBDRAWER
static final int C_MFILE
static final int C_SHPFILE
static final int C_MODFILE
static final int C_RIPFILE
static final int C_TXFILE
static final int C_PFILE
static final int C_MTLFILE
static final int C_FLIFILE
static final int C_PALFILE
static final int C_TX_STRING
static final int C_CONSTS
static final int C_SNAPS
static final int C_GRIDS
static final int C_ASNAPS
static final int C_GRRANGE
static final int C_RENDTYPE
static final int C_PROGMODE
static final int C_PREVMODE
static final int C_MODWMODE
static final int C_MODMODEL
static final int C_ALL_LINES
static final int C_BACK_TYPE
static final int C_MD_CS
static final int C_MD_CE
static final int C_MD_SML
static final int C_MD_SMW
static final int C_LOFT_WITH_TEXTURE
static final int C_LOFT_L_REPEAT
static final int C_LOFT_W_REPEAT
static final int C_LOFT_UV_NORMALIZE
static final int C_WELD_LOFT
static final int C_MD_PDET
static final int C_MD_SDET
static final int C_RGB_RMODE
static final int C_RGB_HIDE
static final int C_RGB_MAPSW
static final int C_RGB_TWOSIDE
static final int C_RGB_SHADOW
static final int C_RGB_AA
static final int C_RGB_OVW
static final int C_RGB_OVH
static final int CMAGIC
static final int C_RGB_PICTYPE
static final int C_RGB_OUTPUT
static final int C_RGB_TODISK
static final int C_RGB_COMPRESS
static final int C_JPEG_COMPRESSION
static final int C_RGB_DISPDEV
static final int C_RGB_HARDDEV
static final int C_RGB_PATH
static final int C_BITMAP_DRAWER
static final int C_RGB_FILE
static final int C_RGB_OVASPECT
static final int C_RGB_ANIMTYPE
static final int C_RENDER_ALL
static final int C_REND_FROM
static final int C_REND_TO
static final int C_REND_NTH
static final int C_PAL_TYPE
static final int C_RND_TURBO
static final int C_RND_MIP
static final int C_BGND_METHOD
static final int C_AUTO_REFLECT
static final int C_VP_FROM
static final int C_VP_TO
static final int C_VP_NTH
static final int C_REND_TSTEP
static final int C_VP_TSTEP
static final int C_SRDIAM
static final int C_SRDEG
static final int C_SRSEG
static final int C_SRDIR
static final int C_HETOP
static final int C_HEBOT
static final int C_HEHT
static final int C_HETURNS
static final int C_HEDEG
static final int C_HESEG
static final int C_HEDIR
static final int C_QUIKSTUFF
static final int C_SEE_LIGHTS
static final int C_SEE_CAMERAS
static final int C_SEE_3D
static final int C_MESHSEL
static final int C_MESHUNSEL
static final int C_POLYSEL
static final int C_POLYUNSEL
static final int C_SHPLOCAL
static final int C_MSHLOCAL
static final int C_NUM_FORMAT
static final int C_ARCH_DENOM
static final int C_IN_DEVICE
static final int C_MSCALE
static final int C_COMM_PORT
static final int C_TAB_BASES
static final int C_TAB_DIVS
static final int C_MASTER_SCALES
static final int C_SHOW_1STVERT
static final int C_SHAPER_OK
static final int C_LOFTER_OK
static final int C_EDITOR_OK
static final int C_KEYFRAMER_OK
static final int C_PICKSIZE
static final int C_MAPTYPE
static final int C_MAP_DISPLAY
static final int C_TILE_XY
static final int C_MAP_XYZ
static final int C_MAP_SCALE
static final int C_MAP_MATRIX_OLD
static final int C_MAP_MATRIX
static final int C_MAP_WHT
static final int C_OBNAME
static final int C_CAMNAME
static final int C_LTNAME
static final int C_CUR_MNAME
static final int C_CURMTL_FROM_MESH
static final int C_GET_SHAPE_MAKE_FACES
static final int C_DETAIL
static final int C_VERTMARK
static final int C_MSHAX
static final int C_MSHCP
static final int C_USERAX
static final int C_SHOOK
static final int C_RAX
static final int C_STAPE
static final int C_LTAPE
static final int C_ETAPE
static final int C_KTAPE
static final int C_SPHSEGS
static final int C_GEOSMOOTH
static final int C_HEMISEGS
static final int C_PRISMSEGS
static final int C_PRISMSIDES
static final int C_TUBESEGS
static final int C_TUBESIDES
static final int C_TORSEGS
static final int C_TORSIDES
static final int C_CONESIDES
static final int C_CONESEGS
static final int C_NGPARMS
static final int C_PTHLEVEL
static final int C_MSCSYM
static final int C_MFTSYM
static final int C_MTTSYM
static final int C_SMOOTHING
static final int C_MODICOUNT
static final int C_FONTSEL
static final int C_TESS_TYPE
static final int C_TESS_TENSION
static final int C_SEG_START
static final int C_SEG_END
static final int C_CURTIME
static final int C_ANIMLENGTH
static final int C_PV_FROM
static final int C_PV_TO
static final int C_PV_DOFNUM
static final int C_PV_RNG
static final int C_PV_NTH
static final int C_PV_TYPE
static final int C_PV_METHOD
static final int C_PV_FPS
static final int C_VTR_FRAMES
static final int C_VTR_HDTL
static final int C_VTR_HD
static final int C_VTR_TL
static final int C_VTR_IN
static final int C_VTR_PK
static final int C_VTR_SH
static final int C_WORK_MTLS
static final int C_WORK_MTLS_2
static final int C_WORK_MTLS_3
static final int C_WORK_MTLS_4
static final int C_BGTYPE
static final int C_MEDTILE
static final int C_LO_CONTRAST
static final int C_HI_CONTRAST
static final int C_FROZ_DISPLAY
static final int C_BOOLWELD
static final int C_BOOLTYPE
static final int C_ANG_THRESH
static final int C_SS_THRESH
static final int C_TEXTURE_BLUR_DEFAULT
static final int C_MAPDRAWER
static final int C_MAPDRAWER1
static final int C_MAPDRAWER2
static final int C_MAPDRAWER3
static final int C_MAPDRAWER4
static final int C_MAPDRAWER5
static final int C_MAPDRAWER6
static final int C_MAPDRAWER7
static final int C_MAPDRAWER8
static final int C_MAPDRAWER9
static final int C_MAPDRAWER_ENTRY
static final int C_BACKUP_FILE
static final int C_DITHER_256
static final int C_SAVE_LAST
static final int C_USE_ALPHA
static final int C_TGA_DEPTH
static final int C_REND_FIELDS
static final int C_REFLIP
static final int C_SEL_ITEMTOG
static final int C_SEL_RESET
static final int C_STICKY_KEYINF
static final int C_WELD_THRESHOLD
static final int C_ZCLIP_POINT
static final int C_ALPHA_SPLIT
static final int C_KF_SHOW_BACKFACE
static final int C_OPTIMIZE_LOFT
static final int C_TENS_DEFAULT
static final int C_CONT_DEFAULT
static final int C_BIAS_DEFAULT
static final int C_DXFNAME_SRC
static final int C_AUTO_WELD
static final int C_AUTO_UNIFY
static final int C_AUTO_SMOOTH
static final int C_DXF_SMOOTH_ANG
static final int C_SMOOTH_ANG
static final int C_WORK_MTLS_5
static final int C_WORK_MTLS_6
static final int C_WORK_MTLS_7
static final int C_WORK_MTLS_8
static final int C_WORKMTL
static final int C_SXP_TEXT_DATA
static final int C_SXP_OPAC_DATA
static final int C_SXP_BUMP_DATA
static final int C_SXP_SHIN_DATA
static final int C_SXP_TEXT2_DATA
static final int C_SXP_SPEC_DATA
static final int C_SXP_SELFI_DATA
static final int C_SXP_TEXT_MASKDATA
static final int C_SXP_TEXT2_MASKDATA
static final int C_SXP_OPAC_MASKDATA
static final int C_SXP_BUMP_MASKDATA
static final int C_SXP_SPEC_MASKDATA
static final int C_SXP_SHIN_MASKDATA
static final int C_SXP_REFL_MASKDATA
static final int C_NET_USE_VPOST
static final int C_NET_USE_GAMMA
static final int C_NET_FIELD_ORDER
static final int C_BLUR_FRAMES
static final int C_BLUR_SAMPLES
static final int C_BLUR_DUR
static final int C_HOT_METHOD
static final int C_HOT_CHECK
static final int C_PIXEL_SIZE
static final int C_DISP_GAMMA
static final int C_FBUF_GAMMA
static final int C_FILE_OUT_GAMMA
static final int C_FILE_IN_GAMMA
static final int C_GAMMA_CORRECT
static final int C_APPLY_DISP_GAMMA
static final int C_APPLY_FBUF_GAMMA
static final int C_APPLY_FILE_GAMMA
static final int C_FORCE_WIRE
static final int C_RAY_SHADOWS
static final int C_MASTER_AMBIENT
static final int C_SUPER_SAMPLE
static final int C_OBJECT_MBLUR
static final int C_MBLUR_DITHER
static final int C_DITHER_24
static final int C_SUPER_BLACK
static final int C_SAFE_FRAME
static final int C_VIEW_PRES_RATIO
static final int C_BGND_PRES_RATIO
static final int C_NTH_SERIAL_NUM
static final int VPDATA
static final int P_QUEUE_ENTRY
static final int P_QUEUE_IMAGE
static final int P_QUEUE_USEIGAMMA
static final int P_QUEUE_PROC
static final int P_QUEUE_SOLID
static final int P_QUEUE_GRADIENT
static final int P_QUEUE_KF
static final int P_QUEUE_MOTBLUR
static final int P_QUEUE_MB_REPEAT
static final int P_QUEUE_NONE
static final int P_QUEUE_RESIZE
static final int P_QUEUE_OFFSET
static final int P_QUEUE_ALIGN
static final int P_CUSTOM_SIZE
static final int P_ALPH_NONE
static final int P_ALPH_PSEUDO
static final int P_ALPH_OP_PSEUDO
static final int P_ALPH_BLUR
static final int P_ALPH_PCOL
static final int P_ALPH_C0
static final int P_ALPH_OP_KEY
static final int P_ALPH_KCOL
static final int P_ALPH_OP_NOCONV
static final int P_ALPH_IMAGE
static final int P_ALPH_ALPHA
static final int P_ALPH_QUES
static final int P_ALPH_QUEIMG
static final int P_ALPH_CUTOFF
static final int P_ALPHANEG
static final int P_TRAN_NONE
static final int P_TRAN_IMAGE
static final int P_TRAN_FRAMES
static final int P_TRAN_FADEIN
static final int P_TRAN_FADEOUT
static final int P_TRANNEG
static final int P_RANGES
static final int P_PROc_DATA
static final int POS_TRACK_TAG_KEY
static final int ROT_TRACK_TAG_KEY
static final int SCL_TRACK_TAG_KEY
static final int FOV_TRACK_TAG_KEY
static final int ROLL_TRACK_TAG_KEY
static final int COL_TRACK_TAG_KEY
static final int MORPH_TRACK_TAG_KEY
static final int HOT_TRACK_TAG_KEY
static final int FALL_TRACK_TAG_KEY
static final int POINT_ARRAY_ENTRY
static final int POINT_FLAG_ARRAY_ENTRY
static final int FACE_ARRAY_ENTRY
static final int MSH_MAT_GROUP_ENTRY
static final int TEX_VERTS_ENTRY
static final int SMOOTH_GROUP_ENTRY
static final int DUMMY
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